Lead your band of adventurers through the trials and tribulations of scheduling a decades-long D&D campaign. From high school homework to high-stakes board meetings, can you find the time to roll dice?

How to play

Drag and rearrange players tasks (and the game slot itself) to create enough free time for a gaming session.

Keep task moves under five to avoid messing up busy schedules.

Once everything is aligned, summon the party to start the session!

Credits

  • Code — Roman Danylenko & Andrei Petukhov
  • Art & Models — Vladimir Kryukov
  • Music & SFX — Maria Gorchakova
  • Story & Gamedesign — Dmitry Kosinov

Thank you for playing! Please share your thoughts!

Comments

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We are working on a game right now and we are in a look for a talented dev, if you are up to join any game right now id like to share some of our current concept art/models with you ! Cannot send much here though, what's your discord ?

(+3)

Got attached to the characters, great work :_)

(+3)

That's just really touching.

(+4)

This is such a nice idea and really well put together. Nice work!

(+2)

Thanks! Glad you like it :)

(+4)

Very charming and really captures the essence of a lifelong campaign. My dad just finished a campaign he played annually for 30 years. And the scheduling conflicts are just so incredibly real. Great game :)

(+2)

It was really mixed feelings for us to approach this theme, but we decided to take a bet. It’s pretty common in our life as well :)