Decades & Dragons
Lead your band of adventurers through the trials and tribulations of scheduling a decades-long D&D campaign. From high school homework to high-stakes board meetings, can you find the time to roll dice?
How to play
Drag and rearrange players tasks (and the game slot itself) to create enough free time for a gaming session.
Keep task moves under five to avoid messing up busy schedules.
Once everything is aligned, summon the party to start the session!
Credits
- Code — Roman Danylenko & Andrei Petukhov
- Art & Models — Vladimir Kryukov
- Music & SFX — Maria Gorchakova
- Story & Gamedesign — Dmitry Kosinov
Thank you for playing! Please share your thoughts!
Status | Released |
Platforms | HTML5 |
Authors | Roman Danylenko, Ein, Vladimir Kryukov |
Genre | Puzzle |
Made with | Blender, Unity, Aseprite |
Tags | 3D, Dungeons & Dragons, Ludum Dare 55, Pixel Art, Story Rich |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Ludum Dare |
Comments
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We are working on a game right now and we are in a look for a talented dev, if you are up to join any game right now id like to share some of our current concept art/models with you ! Cannot send much here though, what's your discord ?
Got attached to the characters, great work :_)
That's just really touching.
This is such a nice idea and really well put together. Nice work!
Thanks! Glad you like it :)
Very charming and really captures the essence of a lifelong campaign. My dad just finished a campaign he played annually for 30 years. And the scheduling conflicts are just so incredibly real. Great game :)
It was really mixed feelings for us to approach this theme, but we decided to take a bet. It’s pretty common in our life as well :)